Gameplay is intended to be simplistic and accessible to casual gamers. The player can pick up items by walking into them. Stealth plays a large role in the gameplay, and the player can use darkness to hide their location. Enemies can be alerted by soundsOn October 26, 2015, a trailer of 2Dark was published. It was confirmed that the game was being developed by a new French studio called Gloomywood, which initially consisted of four people, with Frédérick Raynal directing. The beta was made available to buy for €20.[3]
The game was featured at E3 2015[4] and at the Game Developers Conference 2016.[5]
On March 11, 2016, Gloomywood confirmed that 2Dark would be released on consoles in addition to PC.[6]
After 2Dark's release, people saw that the game was protected with the DRM Denuvo. During the Ulule campaign, Gloomywood promised that the game was going to be DRM free.[7] Moreover, this means that Linux and Mac versions that were planned will never be released. As of April 1
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