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J2MEAudioMe v. 1.1 Product Name:
J2MEAudioMe v. 1.1
Platforms:Java (J2ME) 
GetJar Rank:1032 Suggest a feature
Product Type:Freeware report not freeware | confirm freewareWrite a review
Date Added:2007 Apr 1Report a problem
Date Updated:2008 May 18 
User Rating:5.00 (2 votes)
Total Downloads:27,422 (225 last week) 

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With J2MEAudioMe, you can record your voice with your mobile phone if it support the capture protocol. You can store or upload to server for later use. Need source code?, visit http://www.drhu.org/freedownload.asp
or send me email at: drhu00@yahoo.com

How it works:
1) Suppose your mobile support the capture protocol which really reans that your mobile can record the audio. Remember not all mobiles in the market support record audio.
2) The program will record your voice and holds the recorded audio in the memory. After you finish the recording, you can replay it to see if it is ok. Then you may decide to store in the RecordStore or upload to my HTTP server. Currently the RecordStore can only hold one audio due to the space limitation of most mobile phone.
3) If you upload your recorded audio to the server, in order to make it live streaming we need to hint it and move it to the Darwin Server (open source, that`s why most people like to use it). After that other people can play your recorded streaming audio anywhere anytime. If we don`t hint and move to the Darwin streaming server, people can still access it but not in a streaming way. More addition work need to be done on the server part so that hint/move can be done automatically.
4) Of course, the mobile user can still play back the recorded audio from his mobile anytime he want if he stored it. 5) The ultimate goal is that: The mobile user can upload audio at the same time when they record audio, and all other users can play the audio in a streaming way almost simultaneously anywhere via their mobile phone or web browser. Can we achieve this goal?



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