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2nd Super Robot Wars Original Generation game 1
2nd Super Robot Wars Original Generation game 1 icon

2nd Super Robot Wars Original Generation game 1

Free
Developed by the same team behind Super Robot Wars Original Generation Gaiden, the game uses high-energy, dynamic action for the in-game battle sequences. According to current series producer Takenobu Terada, the game will use High-definition 2D sprites rendered over a 3D background. This effect was similarly used in the previous Super Robot Wars 64. The Twin Battle System from previous Original Generation installments, where two adjacent units can combine into a single squad, which can then attack simultaneously, will return. Two new features of the game were also revealed. The first one is the Maximum Break, which allows 4 units to attack simultaneously to the enemy.[1] The second is the ability slot system, which each pilot and mech gets three ability slots. Twin Units, one in game piece with two robots and two pilots, have a total of twelve slots. Default abilities were equipped when the game starts and defeating enemies allows players to obtain new ones. To activate an effect, the
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