The goal is to capture at least 80% of the enemy territory and all the yellow/green energy sources. To capture a territory you must split the enemy area in two. The area which does not contain the main enemy boss is considered conquered by you. If any turrets, interceptors or power-ups(crates) are in that area, those are captured or destroyed. The entire area is surrounded by a green powered line. When your ship follows this line you are protected by a shield impassable by enemy ships or missiles. To move you ship along the lines just swipe you finger in the desired direction. Features : - Two fantastic campaigns with 10 levels each - One single scenario with 5 levels - Hard to kill bosses for each level with various missiles - Turrets and small interceptor enemy ships that protect their territory - Blazing fire obstacles, impassable by you, which stand in your way - Power-up to enhance you ship but also power-downs to enhance the enemies
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