The game starts on a blank 5x5 board except a wildcard joker tile in the middle. You are given tiles (made of 1 of 4 colour, and 1 of 4 card suite symbols, for a total of 16 possible combinations) and your task is to either (or both):
- last in the game as long as you can
- get higher score faster than your opponent
- check your opponent with no more valid moves on his/her part
Valid moves are either correct tile moves onto the board or the use of remaining lifeline in the form of trash can that discarded current tile (3 lifelines at the start of game).
A correct move onto the board is quite similar to how Crazy Eight is played, but being a board game there are differences: connecting tiles must have either or both same colour and/or symbol to all existing surrounding tiles (at least one), no exceptions.
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