Though superficially similar to its predecessor in both aesthetics and style, Ar Tonelico II's battle system is new. The new version removed the ability to jump and its platforming sections. The field exploration marks indicating points of interest, the Camp Circles (which restore health, save the game, and offer gameplay tips), and the encounter bar (which indicates how many battles can be fought in that particular area) remain the same as in the previous game. In Ar Tonelico II, the player can control up to four characters in battle, in two pairs. Battles are divided into two phases. In the Attack Phase, characters can attack until the Time Gauge expires and the Defense Phase begins. The player defends the Reyvateils against attacks by pressing buttons indicated on the screen. The better the timing, the better the guard. Player receive special power upon filling the Emotion Indicator
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